Single round league events
For single round league events, check-in is configured in League tools → Events → Edit (pencil icon) → Sign up type.
Casual sign up has player check-in enabled by default. Players check in on event day and create their own scorecards.
Formal sign up requires players to pre-register in advance. On event day, players can still check in — this is pre-set to allowed under Advanced registration options → Players can check themselves in the day of the event. Tap Change if you want to prevent players from checking in on event day.
Note: If you set Who can create cards? to Players and event admin, this forces the check-in option to allow players to check themselves in. To prevent player check-in, set Who can create cards? to Just event admin first.
Casual multi-day round follows the same check-in behavior as Casual sign up — players check in and create their own scorecards.
Advanced league events
For Advanced league events, check-in is configured in League tools → Events → Edit event (which launches into Event tools) → Registration tab → Can participants check themselves in?
This is set to No by default for Advanced events since most league admins prefer to set up cards themselves. Tap Change to allow players to check themselves in on event day.
Tournaments (standalone events)
For standalone tournament events, check-in is configured in Event tools → Registration tab → Check in section.
Select Yes to allow players to check themselves in on event day
Select No if you want full control over check-in as the admin
Team events when not everyone has a UDisc account
If you're running a teams event and not everyone on a team has a UDisc account, how you handle it depends on whether anyone on the team has one.
If at least one teammate has a UDisc account
Go to Event tools → Scoring tab and set Who can create cards? to Players and event admin. This lets players with UDisc accounts check themselves in and build their own team card using only the players who are present — even if that's only one or two of the players you'd normally want on the team. You don't need to add every teammate to the Participants tab first for this to work.
Note: This isn't the ideal setup — adding every teammate to the Participants tab in advance (see How Do I Add Players or Teams to My League or Event?) is still the recommended path when it's feasible. Use this workaround when most of your team doesn't have UDisc accounts.
If no one on a team has a UDisc account
Players can't add teammates without a UDisc account to a card from the app — that's not something they're able to do themselves. You'll need to add them: go to Event tools → Participants and use Add a player with an email -> Add player without a UDisc account (see How Do I Add Players or Teams to My League or Event?), then check them in - this allows players to select this player when building their card.
Need more help? Check out the UDisc Landing Zone here for tips from fellow disc golfers, or ask to talk to a person in the chat.